twine 2 sugarcube array

See the .flat() method for its replacement. Non-generic object types (a.k.a. The names of both story and temporary variables have a certain format that they must followwhich signifies that they are variables and not some other kind of data. Makes the target element(s) WAI-ARIA-compatible clickablesmeaning that various accessibility attributes are set and, in addition to mouse clicks, enter/return and spacebar key presses also activate them. an array holding the names of the days of the week) on a story variable, it should be stored on the SugarCube setup object variable instead. Selects the element that contains passage elements. Save API. This only affects test mode. Upon a successful match, the matching case will have its contents executed. Use the Edit Story JavaScript story editor menu item for scripts. Begins playback of the playlist or, failing that, sets the playlist to begin playback as soon as the player has interacted with the document. Note: This method will not return "code" passagesi.e., script, stylesheet, and widget passages. See the Engine API docs for more information. The story history contains moments (states) created during play. Note: Functions, including statici.e., non-instancemethods, due to a few issues. Returns whether the given member was found within the array, starting the search at position. Attaches single-use event handlers to the selected tracks. Sets the default KeyboardEvent.key value that causes the currently running <> macro instance to finish typing its content immediately. Note: For example, the following is the data URI of a Base64-encoded PNG image of a red dot (): Generally, it's expected that you will use a compiler that supports the automatic creation of media passages, however, they may be created manually. For example, you might use the story variable $name to store the main player character's name or the story variable $cash to store how much money the player has on hand. ---- Like what. This temporary playthrough session is intended to prevent players from losing data. Note: Tip: Adds the named property to the settings object and a toggle control for it to the Settings dialog. See the .includesAny() method for its replacement. See Save API for more information. This functionally refreshes the webpage, and can cause users to lose their progress. See UI API for more information. The affected elements are the story: banner, subtitle, author, caption, and menu. Generates no output. Normally, there will be only one such passage per turn, however, during passage navigation there may briefly be twothe incoming (a.k.a. Twee 3 Language Tools - Visual Studio Marketplace Note: SugarCube does not trim whitespace from the contents of <> macros, so that authors don't have to resort to various kludges to get whitespace where they want it. Feel free to add your own if that makes localization easiere.g., for gender, plurals, and whatnot. This is an estimate calculated by the browser based upon the currently downloaded data and the download rate. The StoryInit special passage is normally the best place to set up tracks. May be called with, optional, link text or with a link or image markup. The sigil must be a dollar sign ($) for story variables or an underscore (_) for temporary variables. Use of this macro is only necessary when you need to localize a variable's value for use with an asynchronous macroi.e., a macro whose contents are executed at some later time, rather than when it's invoked; e.g., interactive macros, <>, <>. If its return value is falsy, the save is disallowed. See: Request that the browser exit fullscreen mode. Not everyone has Note: As a basic working definition, non-generic object typesa.k.a. Controls the playback of audio tracks, which must be set up via <>. Begins playback of the track or, failing that, sets the track to begin playback as soon as the player has interacted with the document. This is not necessarily the same as the current state of the story: because moment creation is tied to passage navigation, changes that occur between one passage navigation and the next are not part of the current moment and will not be preserved by a moment until the next navigation, when the next moment is created. Yield the single line in the final output: An exclamation point (!) Pauses playback of the track and, if it's not already in the process of loading, forces it to drop any existing data and begin loading. There are ways to turn webapps into apps for mobile phones and Windows/Linux etc, but it's still running in a web browser under the hood. For example, consider the following markup: Assuming that ?He resolves to She and ?his to her, then that will produce the following output: Note: See the Config.loadDelay configuration setting. If you've removed/hidden the UI bar, a construct like the following will allow you to toggle the views on and off: Note: Playlists are useful for playing tracks in a sequencei.e., one after another. If no conditional expression is given, it is equivalent to specifying true. You can set the autosave to save either on every passage or only on certain passages. May be called with either the link text and passage name as separate arguments, a link markup, or an image markup. The versions that forward to a specific passage are largely unnecessary, as you could simply use a normal link, and exist solely for compatibility with the <> macro. Returns whether none of the track's data has been loaded. The SimpleAudio APIs use events internally for various pieces of functionality. There are several beginner's guides on the web to using Sugarcube . Note: See Fullscreen API for more information. It can be loaded manually by the player or automatically by the autoload feature, which can be configured to, upon start up, either load the autosave automatically or prompt the player about loading it. It is strongly recommended that you use only one stylesheet passage. Outputs a string representation of the result of the given expression. Gets or sets the track's volume mute state (default: false). Making custom non-generic object types fully compatible requires that two methods be added to their prototype, .clone() and .toJSON(), to support cloningi.e., deep copyinginstances of the type. Returns the number of moments within the past in-play history (past only). Happens at the end of passage navigation. SugarCube automatically stores the current playthrough state to the browser's session storage whenever a new moment is created. Harlowe's arrays, datamaps, and datasets are functionally similar to JavaScript Arrays, Maps, and Sets, but with a few key differences. Returns whether the engine is rendering the incoming passage. Registers the passage as an image passage. Anyways, I wouldn't worry too much about maps or sets, but generic objects can be pretty useful, so I'd recommend understanding them. State.current is not a synonym for State.active. The equivalent SugarCube code to achieve a similar result would be: Note: See Also: Returns whether playback of the playlist has ended. For each iteration, it assigns the key/value pair of the associated entry in the collection to the iteration variables and then executes its contents. Setting API. If it encounters an unrecoverable problem during its processing, it may throw an exception containing an error message; the message will be displayed to the player and loading of the save will be terminated. Those that do not bundle SugarCube v2: Only the older Twine2.0 series. The IFID (Interactive Fiction IDentifier) of the story, if any. See UIBar API for more information. See Setting API for more information. Each link removes itself and all other <> links to the same passage after being activated. Does not modify the original. Return the named template definition, or null on failure. Note: Some browsers, particularly mobile ones, will free up memory by unloading web pages that are running in the background. Note: Returns the track's total playtime in seconds, Infinity for a stream, or NaN if no metadata exists. If the full path to the contents of the archive is something like: Then the file URL to it would be (note the changed slashes): The online SugarCube install, delivered by the jsDelivr CDN, supports only versions of Twine2 2.1. Deprecated: Once initialized, the State.random() method and story functions, random() and randomFloat(), return deterministic results from the seeded PRNGby default, they return non-deterministic results from Math.random(). Used to populate the story's caption area in the UI bar (element ID: story-caption). Several UI API methods have moved to the new Dialog API. May eat line-breaks in certain situations. If you want to return to a previously visited passage, rather than undo a moment within the history, see the <> macro or the previous() function. Determines whether the story's history controls (Backward, Jump To, & Forward buttons) are enabled within the UI bar. See the Config.passages.nobr setting for a way to apply the same processing to all passages at once. The document element. [Sugarcube 2] Can someone please explain (or point to resources Returns the value associated with the specified key from the story metadata store or, if no such key exists, the specified default value, if any. May be terminated by a <> macro. SugarCube, like JavaScript, uses dynamic typing. In general, look to the .random() method instead. Occasionally, however, macros will need the name of a variable rather than its valuee.g., data input macros like <>so that they may modify the variable. When using Twine1/Twee, it is strongly recommended that you use only a single stylesheet tagged passage. [SugarCube 2.21.0] Two-dimensional arrays. Returns the Passage object referenced by the given title, or an empty Passage object on failure. . All other non-generic object types, on the other hand, must be made compatible to be successfully stored within story variables. Note: Starts playback of the track and fades it between the specified starting and destination volume levels over the specified number of seconds. Note: Returns whether the passage with the given title occurred within the story history. Harlowe has stricter typing than SugarCube, requiring authors to call macros like (str:) or (num:) on variables to change their type. Provides access to browsers' fullscreen functionality. This means that some code points may span multiple code unitse.g., the character is one code point, but two code units. Does not flag other assignment operators. Note: This is only really useful when you want to invoke a macro for its side-effects and aren't interested in its output. Returns a new array filled with all Passage objects that contain the given property, whose value matches the given search value, or an empty array, if no matches are made. The cycling options are populated via <

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